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Tomb Raider I–III Remastered – Mobile – UX/UI

No AI tools were used during the project. This project focused on adapting the classic gameplay of Tomb Raider I–III Remastered for mobile platforms. 

The original games were designed for PC and console controllers, which required rethinking both the user experience and the interface for touch screens. 

 As a UX/UI Designer, my goal was …

Improving the ‘Recover Password’ Functionality in Ubisoft’s Uplay through UX Research

Uplay is a digital distribution, digital rights management, multiplayer and communications service developed by Ubisoft. It offers a similar experience to the achievements/trophies offered by other game companies and was launched in June 2012. According to recent statistics, Uplay has over 90 million users. I have noticed a large number of individuals expressing their frustration …