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Tomb Raider I–III Remastered – Mobile – UX/UI

No AI tools were used during the project. This project focused on adapting the classic gameplay of Tomb Raider I–III Remastered for mobile platforms. 

The original games were designed for PC and console controllers, which required rethinking both the user experience and the interface for touch screens. 

 As a UX/UI Designer, my goal was …

Next-Level Engagement: Designing the GTA 6 Mobile App Ecosystem

Hypothesis Integrating a mobile application with GTA 6, allowing players to interact with in-game phone functionalities, such as calls, messages, and social media, will significantly enhance player immersion and engagement. Grand Theft Auto and Mobile phones As you know, in GTA 4 and 5, the main characters had mobile phones. When we played the game, …